The Games That Weren’t (tvrdi uvez)

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Now larger than both the movie and music industries combined, the video game industry has provided more than 40 glorious years of interactive entertainment across a plethora of hardware platforms, including consoles, computers and handheld devices. We truly are spoilt for choice when it comes to picking something to play, and that dizzying array is growing by the day.
Even so, there are a great many video games that have sadly never seen the light of day, for a variety of reasons, and many of these have incredible unsolved mysteries or gripping untold tales attached to them. The Games That Weren’t aims to give these unknown titles a chance to shine by lifting the lid on their stories – even if we weren’t able to actually play them as their developers intended.

Providing illustrated snapshots of unreleased games dating from 1975 to 2015, The Games That Weren’t is Bitmap Books’ biggest and most ambitious book to date. It includes a wide range of titles from the Atari 2600 right up to the Sony PlayStation 4, by way of arcade, home computer, console, handheld and mobile platforms. Years in the making, it’s packed to bursting point with exclusive content, in-depth interviews and much more besides.

Many of these lost classics are expanded upon in detail, as we share the untold stories and recollections of those involved with their design and development, as well as shedding some light on intriguing mysteries along the way. Assets and screenshots – some of which have never been seen before – help illustrate the narratives, and in the case of games for which no images exist, there are specially-created artist’s impressions that give a tantalising visual interpretation of what could have been.

Covering more than 80 games – including Star Fox 2, Green Lantern and SimMars – across a 40-year span, and packed with content such as five specially-created ‘Hardware That Wasn’t’ blueprint pieces and interviews with industry legends such as David Crane, Jeff Minter, Matthew Smith, Dan Malone, Eugene Jarvis, Dylan Cuthbert, Andrew and Philip Oliver, Geoff Crammond, Scott Adams, Jon Hare and many more, The Games That Weren’t showcases and pays tribute to well-known and not-so-well-known unreleased titles, as well as games you might never have heard of – until now. As if that wasn’t enough, the book has been produced to the signature high standard Bitmap Books readers have come to expect, with eye-catching fluorescent colours and high-quality binding on superb paper stock, and it comes with a free digital copy, so you can take it with you everywhere.

While the games industry has much to celebrate in the games that did make it onto shelves, there’s something uniquely captivating in looking at titles that never achieved the finish line. We hope that The Games That Weren’t will keep the memory of these failed masterpieces alive.

644 pages. 170mm × 210mm. Edge-to-edge high quality lithographic print. Special fluorescent ink throughout. Hardback. Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing. Coloured bookmark ribbon.

This first edition may have received minor updates when reprinted. If not specified here, these changes will not be significant, and likely be small text amends.

Photos by Bitmap Books.

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Dostava

Dostava se vrši putem naših ugovornih partnera, a rok dostave je 2 do 4 radna dana standardnim slanjem ili do 20 sati idući radni dan ubrzanim slanjem. Za Europu i svijet rok dostave je 14 dana.
Narudžbe zaprimljene od ponedjeljka do petka do 12 sati šalju se isti dan. U rokove isporuke ne računaju se dan prijema narudžbe, subota, nedjelja, neradni dani, hrvatski praznici i blagdani.
Cijena dostave ovisi o težini pošiljke i odredištu. Plaćanje pouzećem moguće je samo za područje Republike Hrvatske. Usluga pouzeća naplaćuje se 1 EUR. Rok za osobno preuzimanje neplaćenih narudžbi u poslovnici je 3 (tri) radna dana. Rok za osobno preuzimanje plaćenih narudžbi u poslovnici je 30 (trideset) dana od dana kupovine.

Zamjena, reklamacije i povrat

Zamjena na zahtjev kupca moguća je najkasnije 10 dana od primitka proizvoda, uz originalni račun.
Povrat, naknadno slanje i novonastale troškove podmiruje kupac.
Reklamacije se vrše u roku od 48 sati od primitka pošiljke na [email protected], a one su opravdane u slučaju da kupac dobije proizvod koji nije naručio, da isporučena roba ima grešku ili oštećenje koje nije nastalo u transportu ili u ostalim slučajevima sukladnim zakonskim okvirima.

Pravo na povrat narudžbe imaju svi kupci Rockmark web shopa u roku od 14 dana, bez potrebe za davanjem ikakvih objašnjenja. Rok od 14 dana počinje primitkom paketa od strane kupca ili druge osobe ovlaštene za to (osim dostavne službe koja je dostavljala paket).
Za raskid ugovora potrebno je da nam kupac dostavi ispunjen Zahtjev za jednostrani raskid Ugovora koji može skinuti na ovom linku unutar zadanog roka. Trošak povrata robe snosi kupac.

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Dimenzija

17cm x 21cm

Težina

2150 g

Autor

Frank Gasking

ISBN

9781838019129

Izdavač

Bitmap Books

Godina izdanja

2020.

Jezik

Engleski

Broj stranica

644

Uvez

Tvrdi

Vrsta djela

Zbirka / Istraživanje

IZDVOJENO